Friday 22 October 2010

Back of the head

Continue topology lines for the head area in Photoshop; start with drawing a sphere above the face. Scale the sphere and reduce its segments to match the ones on the face (mask). Convert the sphere to Editable poly and turn on Paint selection. Under the polygon mode, hold down the ctrl button and paint away the areas that I don't need such as the ear.

The basic shape of back of back is like as follow. Then turn on snap tool, which makes it easier to line up two meshes.
 
Ring the edges to collapse them, in order to reduce the segment of the total polygon.


 
After that, create the lower part of the head (including neck) by holding down the shift button and drag the end edge of the existing mesh. Continue doing the same for the rest of the head shape. Modify and collapse vertices if any need.

 
Therefore, the final shapes of the back of head are shown as follows:



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